The Valiant-Class Modular Cruiser is a multipurpose starship designed for military and civilian use. Common variants among civilians include merchantman and surveyor configurations. The military uses them as communications ships, hospital ships, long-range reconnaissance and search and rescue. The ship is equipped with powerful sensors and communications suites and the central cargo area can be quickly converted into a field hospital, scientific laboratories, and command and control center as well. Its armaments are designed for primarily defensive use. They consist of two forward particle beam cannons, eight 5-inch rail gun turrets and two forward launch tubes. In civilian ships the particle beam cannons are replaced with much weaker lasers and the forward launch tubes are used to launch probes and deploy satellites or tow cables. Some have referred to the Valiant as a shuttle carrier, because it comes with eight Hopper shuttles which it can launch from four dorsal shuttle bays. The ships are extremely popular among corporations who want their vessels more heavily armed (it still far outguns most civilian vessels) and armored, but the York shipyards that built it have been converted to constructing and repairing ships of the line. That, along with its performance in the war, has boosted its resale value.
yeah, the light angle causes a lot of glow that drowns out the plating. I tend to have a philosophical problem with adding lots of unnecessary "greeble" to ships, because, realistically, most of it should be under armor. As for draw distance, I'm not sure that will help in this case. I think it's a limit of carrara and I do use a slight atmospheric haze effect to get that offscreen sun aura effect which also factors in. I should transition to lightwave or maya, but I'm fearing the learning curve.
Ah, definetly switch to maya. Though I use Zbrush for all my models ~ I do render in MentalRay *(Maya plugin).
As for the learning curve.. I'll be getting back into making video tutorials like those on my youtube account. *(can find links/topics in my Devart gallery).
On that topic.. google CGpersia. You should be able to find a download tutoral for the intro course to Maya ^_^.
~ Dim the lights/sun effect on it and add in some draw distance.
Though I use Zbrush for all my models ~ I do render
in MentalRay *(Maya plugin).
As for the learning curve.. I'll be getting back into
making video tutorials like those on my youtube account.
*(can find links/topics in my Devart gallery).
On that topic.. google CGpersia.
You should be able to find a download tutoral for the
intro course to Maya ^_^.