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April 19, 2010
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Decisive-Class Battlecarrier by ILJackson Decisive-Class Battlecarrier by ILJackson
The post-war successor to the Hastings-Class Battlecarrier. While the Hastings-Class was more battleship than carrier, this ship is more carrier than battleship, and functions as a space control vessel, filling the same role as a modern U.S. Navy carrier: Sure, it has fighters, but basically it's floating theatre command vessel capable of lot more than sending guys in little ships to blow stuff up.

This ship doesn't exist until some time after my main storylines (and if I ever do a novel series, it would be in later books). But one of the main characters gets a sort of "flash forward" glimpse in the future, where this ship figures prominently.

I had a heck of a time getting the textures right on this one, and I'll probably still rework the textures on those tube-like greebles on the outriggers.
There's a lot more windows in this one, but the main block of them is blotted out by the sun's reflection in this image. I'll do some deep space shots, but I thought the upper atmo image brought out the bronze coloring of the hull nicely.

Enjoy, and let me know what you think
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:iconziggurattheeternal:
ZigguratTheEternal Featured By Owner Jun 9, 2010
I'm digging this ship. It does seem to be more of a carrier than a battle ship, and the scaling seems pretty epic. At first I thought it was a bit bigger, cuz I saw the top-down POV pic first, and though those were Powells.

I do like the texture, and the color. I like the bronze, though I normally think of a brushed steel, and slightly blue tinge when I envision Protectorate ships. I also totally missed the other 4 bays, and am glad I read the other comments first.
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:iconegehlin:
egehlin Featured By Owner Apr 25, 2010
Very impressive ship...nice smooth lines!!!

Very Best Regards,
Eric
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:iconsupersmurgger:
SuperSmurgger Featured By Owner Apr 22, 2010  Student Digital Artist
Excellent Design !! How much time did it take ?
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:iconiljackson:
ILJackson Featured By Owner Apr 22, 2010  Professional Digital Artist
About 12 hours altogether for the modeling itself. Another four for the texturing (which I'm still not completely satisfied with).
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:iconsupersmurgger:
SuperSmurgger Featured By Owner Apr 22, 2010  Student Digital Artist
Yet, It's great !
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:iconel-bronco:
El-Bronco Featured By Owner Apr 20, 2010  Hobbyist Digital Artist
Beautiful ship and nice lightning too. I think the front part, below the runaway, need little enforcement.
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:iconirrevent:
Irrevent Featured By Owner Apr 20, 2010
i love the design of this ship
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:iconbigmack61:
bigmack61 Featured By Owner Apr 20, 2010
Formidable, came to mind first. You have one of the best senses of scale. The upper atmo shot is a great choice.
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:iconnicelabs:
NICELabs Featured By Owner Apr 20, 2010  Hobbyist General Artist
Cool design to be sure. Sleek and powerful at the same time. Even if it had one bay it's still a beast. Like all carrier/command ships the enemy fire would have to get through the support ships and from it's guns it looks like it can through some heavy fire directly ahead to give it's own discouragement. What's it's compliment?
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:iconiljackson:
ILJackson Featured By Owner Apr 20, 2010  Professional Digital Artist
She's just over 5,000 feet long with a crew of about 8,000.
I didn't intend to make her that big, I usually keep my ships scaled more closely to current U.S. naval vessel scales (300-500 ft for frigates and destroyers, 600-1000 feet for cruisers, 700-1,500 feet for carriers and battleships), but when I actually put a six-foot tall human figure in the scene and made sure she was scaled properly, my eyes bugged out at the final length.
That's often how I determine length. I don't start with more than a general idea, then I use a human-sized figure and other ships to make sure everything is to scale.
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:iconnicelabs:
NICELabs Featured By Owner Apr 20, 2010  Hobbyist General Artist
very clever :)
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:iconblades-123:
Blades-123 Featured By Owner Apr 20, 2010  Hobbyist Digital Artist
Great atmosphere effect, impressive ship!
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:iconst0rmblade:
st0rmblade Featured By Owner Apr 20, 2010  Hobbyist Digital Artist
I agree with Brent on the launch bays, so far in books and most games Ive seen ships with as little as 4 bays to as many as 20. I'm wondering what that structure is on the front of those outriggers.

I love how you put the runway for the launch bay, wish i could do that but expensive programs are out of my reach
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:iconiljackson:
ILJackson Featured By Owner Apr 20, 2010  Professional Digital Artist
The structures on the outriggers are launch bays for bombers, shuttles and pinnaces. The forward bay is specifically for fighters.
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:iconst0rmblade:
st0rmblade Featured By Owner Apr 20, 2010  Hobbyist Digital Artist
I see, i thought it looked like some sort of bay but i was thinking more for missiles than for craft
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:iconiljackson:
ILJackson Featured By Owner Apr 20, 2010  Professional Digital Artist
Yeah, the central launch bay has electromagnetic catapults that slingshot fighters into space. Instead of using them to quickly get fighters airborne, like on current carriers, these catapults are used to increase the range. A fighter launched from the catapult has double the range (under ideal conditions...meaning it goes in a straight line and then turns around). It also means that they launch at a speed that is much faster than the relative speed of the carrier, allowing them to quickly get to attacking enemy ships or intercept enemy fighters.
If you disable that bay, they can still hustle the fighters to the other bays, but those bays don't have catapults, so it's more like a bay you see in star wars or something, where the ship flies out under its own power at a much slower speed and burning its own fuel.
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:iconst0rmblade:
st0rmblade Featured By Owner Apr 20, 2010  Hobbyist Digital Artist
so its possible to also launch missiles or projectiles from the central bay?
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:iconiljackson:
ILJackson Featured By Owner Apr 20, 2010  Professional Digital Artist
actually, if you look at the outriggers closely, just in front of the three dark tubes, you'll see a protrusion. Those are a pair of missile tubes. There are four total, two on each side. Additionally, in the bow, you can see in the shadows two more launchers. Those are antiship gauss cannons that fire 2-ton tungsten slugs with a half ounce of antimatter at their core in a magnetic bottle.

But, in a clinch, I imagine they could fire missiles from the launch bays.

I'll do some more views when I'm not swamped with work so people can see stuff in more detail. I'll also probably post stats.
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:iconst0rmblade:
st0rmblade Featured By Owner Apr 20, 2010  Hobbyist Digital Artist
cool, would be grate to see more
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:iconst0rmblade:
st0rmblade Featured By Owner Apr 20, 2010  Hobbyist Digital Artist
oops great
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:iconbrentogara:
BrentOGara Featured By Owner Apr 19, 2010  Hobbyist Digital Artist
The upper atmo effect is quite nice, and the texture has a feeling of scale to it that says "big ship" that I can seldom achieve myself.

But does it really only have 1 launch bay? A hit right there could put the entire fighter/bomber squadron out of commission!
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:iconiljackson:
ILJackson Featured By Owner Apr 20, 2010  Professional Digital Artist
Actually, it has 5 bays. There are two each on the outriggers. Look closely.
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:iconbrentogara:
BrentOGara Featured By Owner Apr 20, 2010  Hobbyist Digital Artist
Oh... snap!

I did not see them at all. Well that makes MUCH better sense now.
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